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241. SUPRM : HLW-HP Solarsystem, Supremacy [SUPRM] Press Release 001.1 - in Corporation, Alliance and Organization Discussions [original thread]
Off topic: the Evolution sigs rock! Have fun Supremacy. Time will tell if you can live up to your name ;)
- by Andrew Redburn - at 2004.11.16 09:44:00
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242. SUPRM : HLW-HP Solarsystem, Supremacy [SUPRM] Press Release 001.1 - in Corporation, Alliance and Organization Discussions [original thread]
Off topic: the Evolution sigs rock! Have fun Supremacy. Time will tell if you can live up to your name ;)
- by Andrew Redburn - at 2004.11.16 09:44:00
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243. Andrew Redburn and Loka looking for a new job... - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Andrew Redburn on 15/11/2004 22:45:11 Thanks to all of you who either replied in this thread or sent us a message. Hopefully we have talked with all of you. The ones we did not talk with (should have been missed only VERY few) eith...
- by Andrew Redburn - at 2004.11.15 22:40:00
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244. Andrew Redburn and Loka looking for a new job... - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Andrew Redburn on 15/11/2004 22:45:11 Thanks to all of you who either replied in this thread or sent us a message. Hopefully we have talked with all of you. The ones we did not talk with (should have been missed only VERY few) eith...
- by Andrew Redburn - at 2004.11.15 22:40:00
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245. Looking for evidence leading to a corp thief... - in Want Ads & Trades [original thread]
Thanks for the info, I am still working on sorting out who it was.
- by Andrew Redburn - at 2004.11.15 18:34:00
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246. Looking for evidence leading to a corp thief... - in Want Ads & Trades [original thread]
Thanks for the info, I am still working on sorting out who it was.
- by Andrew Redburn - at 2004.11.15 18:34:00
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247. Report: CA Kills Exceeds 150,000,000,000 ISK - in Corporation, Alliance and Organization Discussions [original thread]
just ignore the isk amounts and look at the kills. The numbers talk a lot for itself. Maybe if we had the numbers of losses of CA corps too, it would be even more interesting. Regarding the people crying about numbers too high: If you just catch ...
- by Andrew Redburn - at 2004.11.15 17:16:00
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248. Report: CA Kills Exceeds 150,000,000,000 ISK - in Corporation, Alliance and Organization Discussions [original thread]
just ignore the isk amounts and look at the kills. The numbers talk a lot for itself. Maybe if we had the numbers of losses of CA corps too, it would be even more interesting. Regarding the people crying about numbers too high: If you just catch ...
- by Andrew Redburn - at 2004.11.15 17:16:00
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249. All NPC Pirates and their Bounty - in Crime and Punishment [original thread]
10Mill Bounty on a rat sounds nice. To bad he is using TORPS! will be damn hard to kill single handedly, but surely fun!
- by Andrew Redburn - at 2004.11.15 14:51:00
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250. All NPC Pirates and their Bounty - in Crime and Punishment [original thread]
10Mill Bounty on a rat sounds nice. To bad he is using TORPS! will be damn hard to kill single handedly, but surely fun!
- by Andrew Redburn - at 2004.11.15 14:51:00
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251. Caldari People UNITE! (Edited) - in Intergalactic Summit [original thread]
I really would like to see the Caldari State being supreme to all others. In fact I personally believe that it is already. The sheer power of the caldary millitary vessels is unrivaled throughout the universe and the only thing needed would be tha...
- by Andrew Redburn - at 2004.11.15 12:54:00
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252. Caldari People UNITE! (Edited) - in Intergalactic Summit [original thread]
I really would like to see the Caldari State being supreme to all others. In fact I personally believe that it is already. The sheer power of the caldary millitary vessels is unrivaled throughout the universe and the only thing needed would be tha...
- by Andrew Redburn - at 2004.11.15 12:54:00
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253. Moa Setup - in Ships and Modules [original thread]
Edited by: Andrew Redburn on 15/11/2004 12:40:25 Originally by: Silex D'Arden Let me run this by you folks and tell if you see any flaws. Hi Slots: 3x 250mm named Rails w/ uranium 2x Malkuth Heavy Launchers w/ thunderbolt and havoc ...
- by Andrew Redburn - at 2004.11.15 12:36:00
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254. Moa Setup - in Ships and Modules [original thread]
Edited by: Andrew Redburn on 15/11/2004 12:40:25 Originally by: Silex D'Arden Let me run this by you folks and tell if you see any flaws. Hi Slots: 3x 250mm named Rails w/ uranium 2x Malkuth Heavy Launchers w/ thunderbolt and havoc ...
- by Andrew Redburn - at 2004.11.15 12:36:00
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255. Looking for evidence leading to a corp thief... - in Want Ads & Trades [original thread]
Edited by: Andrew Redburn on 15/11/2004 11:03:00 Greetings pilots, I am very upset recent months due to the fact that I donated a Buzzard BPO to my corp which was stolen. Now I am looking for all sellers of Buzzard BPOs during the last 2 mon...
- by Andrew Redburn - at 2004.11.15 09:54:00
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256. Looking for evidence leading to a corp thief... - in Want Ads & Trades [original thread]
Edited by: Andrew Redburn on 15/11/2004 11:03:00 Greetings pilots, I am very upset recent months due to the fact that I donated a Buzzard BPO to my corp which was stolen. Now I am looking for all sellers of Buzzard BPOs during the last 2 mon...
- by Andrew Redburn - at 2004.11.15 09:54:00
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257. -rmor vs. Shield tank - in Ships and Modules [original thread]
Edited by: Andrew Redburn on 12/11/2004 17:12:47 Active Shield Tank with an Setup that can be run infinite: Large Tech II, 2 Amps, 3 Hardner: 6k recharge per min Passive: regarding the thread 60*125 maxed => 7800/min BUT: active gets only ...
- by Andrew Redburn - at 2004.11.12 17:05:00
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258. -rmor vs. Shield tank - in Ships and Modules [original thread]
Edited by: Andrew Redburn on 12/11/2004 17:12:47 Active Shield Tank with an Setup that can be run infinite: Large Tech II, 2 Amps, 3 Hardner: 6k recharge per min Passive: regarding the thread 60*125 maxed => 7800/min BUT: active gets only ...
- by Andrew Redburn - at 2004.11.12 17:05:00
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259. Raven setup - in Ships and Modules [original thread]
For NPC hunting and 1vs1: High: 6 Siege Launchers 2 Nos/Shield Transferer/Guns or whatever fits in your mission/gang Med: 1 Large Tech II oder XLarge 2-3 Hardeners 2 Shield Boost Amplifiers 0 - 1 Cap Injector or Cap Recharger or Warp Scrambler L...
- by Andrew Redburn - at 2004.11.12 16:31:00
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260. Raven setup - in Ships and Modules [original thread]
For NPC hunting and 1vs1: High: 6 Siege Launchers 2 Nos/Shield Transferer/Guns or whatever fits in your mission/gang Med: 1 Large Tech II oder XLarge 2-3 Hardeners 2 Shield Boost Amplifiers 0 - 1 Cap Injector or Cap Recharger or Warp Scrambler L...
- by Andrew Redburn - at 2004.11.12 16:31:00
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